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Game Programming (SS2008)

0433 L 370

Instructor:
Dr. Andrew Nealen
Course structure:
Project (PR) - 6 SWS
Room:
EN 719
Date:
Wednesday   2pm  -  4pm  weekly
Start : 16 Apr 2008
Description:
Game programming combines a variety of computer science fields, such as computer graphics, software engineering, artificial intelligence and human-computer interaction. After an introduction to the general topic, the students are expected to develop a set of small game ideas, and implement these as playable prototypes. From these prototypes, one game is fully developed and presented in class.
Comments:
Prerequisites:
Strong interest in making games (!)
programming experience (C++, C# or Java)
Experience with Graphics API's (OpenGL, jogl, or DirectX)

News

12.07.2008. The (2) final games are now available as binaries as well as XNA projects. They require the .NET Framework 2.0 and XNA Framework Redistributables for playing. Infos for developers can be found here.
18.04.2008. An interesting read: Fewer Mechanics, Better Game.
17.04.2008. Please submit your prototype as a zip file in an email to "andy (at) nealen (dot) net". The attached zip file must contain your compilable code (including the entire VC# project) and the additional text file (< 500 words). The deadline is Saturday, April 19th at 4pm. Please send your contest submission early. I will confirm by email that I have received your submission. You can send more than one version, in which case only the latest version will be evaluated. If you have not yet registered for the game design challenge (by email to the address above), and received a presentation date for Monday, please do so as soon as possible.
16.04.2008. Here is the download link to the XNASandbox codebase. It should compile under Visual Studio 2005 and Visual C# 2005 Express. Good luck!
14.04.2008. Here are some Details concerning the upcoming Game Programming project.



Final games

Lupe
Lupe

zeit² [by vermilion oak]
Postmortem
Student vote (1 = low, 5 = high): Design/Innovation: 4.36 | Gameplay: 4.45 | Audiovisuals: 4.18 | Tech Visuals: 4.45 | Overall: 4.36

Lupe
Lupe

Sheep! [by holzkuh]

Binary | Source | Postmortem
Student vote (1 = low, 5 = high): Design/Innovation: 4.08 | Gameplay: 3.58 | Audiovisuals: 4.17 | Tech Visuals: - | Overall: 3.94

Slides

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