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Overview
[1]
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In this work we present a method for the intuitive
editing of surface meshes by means of view-dependent sketching. In
most existing shape deformation work, editing is carried out by
selecting and moving a handle, usually a set of vertices. Our
system lets the user easily determine the handle, either by silhouette
selection and cropping, or by sketching directly onto the surface.
Subsequently, an edit is carried out by sketching a new,
view-dependent handle position or by indirectly influencing
differential properties along the sketch. Combined, these editing and
handle metaphors greatly simplify otherwise complex shape modeling
tasks.
We come to the conclusion that
sketching a shape is inverse NPR.
Consequently, we design a sketch-based modeling interface using
silhouettes and sketches as input, and producing contours, or
suggestive contours, and ridges/ravines. The user can sketch a curve,
and the system adapts the shape so that the sketch becomes a feature
line on the model, while preserving global and local geometry as much
as possible [Sorkine et. al 2004]. As the requested properties of the
sketch cannot or should not always be accommodated exactly, users only
suggest feature lines.
We have furthermore
automated the algorithm: the user sketches a stroke that is the
suggested position of part of a silhouette of the displayed surface.
The system then segments all image-space silhouettes of the projected
surface, identifies among all silhouette segments the best matching
part, derives vertices in the surface mesh corresponding to the
silhouette part, selects a sub-region of the mesh to be modified, and
feeds appropriately modified vertex positions together with the
sub-mesh into a mesh deformation tool.
Publications
[2]
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[3]
- © Copyright??
- Andrew Nealen, Olga Sorkine, Marc Alexa and
Daniel Cohen-Or. A Sketch-Based Interface for Detail-Preserving Mesh
Editing [4], In proceedings of ACM SIGGRAPH 2005, pages 1142-1147
- Johannes Zimmermann, Andrew Nealen and Marc Alexa SilSketch: Automated Sketch-Based Editing of Surface Meshes [5], Accepted for publication in proceedings of the Workshop on Sketch-Based Interfaces and Modeling 2007
cs/sbime_01.jpg
ch/Projects/SBM/Images/sbime_paper_01.jpg
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rch/Projects/SBM/Papers/sbime.pdf
rch/Projects/SBM/Papers/silsketch.pdf
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