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Inhalt des Dokuments

Publikationen

A

Sharf, A., Alexa, M. and Cohen-Or, D. (2004). Context-based Surface Completion. ACM Transactions on Computer Graphics (SIGGRAPH 2004 Proceedings). ACM Press, 878–887.


Ohtake, Y., Belyaev, A., Alexa, M., Turk, G. and Seidel, H.-P. (2003). Multi-level Partition of Unity Implicits. ACM Transactions on Computer Graphics (SIGGRAPH 2003 Proceedings). ACM Press, 463–470.


Fleishman, S., Cohen-Or, D., Alexa, M. and Silva, C. (2003). Progressive Point Set Surfaces. ACM Transactions on Computer Graphics. ACM Press, 997–1011.


Alexa, M. and Adamson, A. (2009). Interpolatory Point Set Surfaces – Convexity and Hermite Data. ACM Transactions on Computer Graphics. ACM, 1-10.

Link zur Publikation

Nealen, A., Igarashi, T., Sorkine, O. and Alexa, M. (2007). FiberMesh: designing freeform surfaces with 3D curves. ACM Trans. Graph.. ACM, 41–49.


Reuter, P., Behr, J. and Alexa, M. (2005). An Improved Adjacency Data Structure for Fast Triangle Stripping. ACM Journal of Graphics Tools. AK Peters, Ltd., 41–50.


Alexa, M., Gerfelder, N., Grimm, P. and Seiler, C. (1996). AVWoD-Concept and Realization of Internet-Based Media Integration. Workshop Real Time Multimedia and the Web 1996, 1–7.


Alexa, M. and Müller, W. (1998). The Morphing Space.


Alexa, M. (1999). Merging polyhedral shapes with scattered features. Proceedings of the International Conference on Shape Modeling and Applications (SMI-99). IEEE Computer Society, 202–210.


Alexa, M. and Müller, W. (1999). Visualization by Examples: Mapping Data to Visual Representations Using Few Correspondences. Data Visualization '99. Springer/EG, 23–32.


Alexa, M. (1999). Polyhedral Morphing.


Müller, W., Spierling, U., Alexa, M. and Iurgel, I. (2000). Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces. Avatars 2000, 115–125.


Alexa, M., Behr, J. and Müller, W. (2000). The Morph Node. Web3D - VRML 2000 Proceedings. ACM Press, 29–34.


Müller, W., Alexa, M., Rieger, T. and Braun, N. (2000). Ein flexibles Präsentationssystem für User-Interface-Agenten. Workshop Digital Storytelling (DISTEL). Fraunhofer IRB Verlag, Stuttgart, 163–175.


Müller, W., Spierling, U., Alexa, M. and Rieger, T. (2000). Face-to-face with your assistant. Realization issues of animated user interface agents for home appliances. IMC 2000. Intelligent Interactive Assistance & Mobile Multimedia Computing. Proceedings. Neuer Hochschulschriftenverlag, Rostock, 77–84.


Alexa, M., Berner, U., Hellenschmidt, M. and Rieger, T. (2001). An Animation System for User Interface Agents. WSCG 2001 Conference Proceedings


Alexa, M. (2001). Local control for mesh morphing. Proceedings of the International Conference on Shape Modeling and Applications (SMI-01). IEEE Computer Society, 209–215.


Alexa, M. (2001). Shape spaces from mesh morphing. Graphiktag 2001. GI.


Alexa, M., Behr, J., Cohen-Or, D., Fleishman, S., Levin, D. and Silva, C. T. (2001). Point set surfaces. IEEE Visualization 2001, 21–28.


Weber, M., Alexa, M. and Müller, W. (2001). Visualizing Time-Series on Spirals. IEEE Symposium on Information Visualization 2001, 21–28.


Taponecco, F. and Alexa, M. (2002). Scan Conversion of Spirals. Proceedings of WSCG 2002, 115–120.


Behr, J. and Alexa, M. (2002). Fast and Effective Striping. Proceedings of OpenSG Symposium 2002


Alexa, M. and Behr, J. (2002). Linear Geometry Interpolation in OpenSG. Proceedings of OpenSG Symposium 2002


Alexa, M. (2002). Wiener Filtering of Meshes. Proceedings of Shape Modeling International 2002, 51–57.


Alexa, M., Bartz, D. and Klosowski, J. T. (2002). Approximate Visual Hulls as Bounding Volumes for Occlusion Culling. Poster Proceedings of IEEE Visualization


Alexa, M. (2003). Shape Spaces from Morphing (Invited Paper). The 4th Israel-Korea Bi-0National Conference on Geometric Modeling and Computer Graphics – Conference Proceedings, 147–152.


Hahne, U. and Alexa, M. (2011). Exposure Fusion for Time-Of-Flight Imaging. Proceedings of Pacific Graphics 2011


Adamson, A. and Alexa, M. (2003). Ray Tracing Point Set Surfaces. Proceedings of Shape Modeling International 2003. IEEE Computer Society, 272–279.


Taponecco, F. and Alexa, M. (2003). Vector Field Visualization using Markov Random Field Texture Synthesis. Data Visualization 2003, 195–202.


Adamson, A. and Alexa, M. (2003). Approximating and Intersecting Surfaces from Points. Proceedings of the Eurographics Symposium on Geometry Processing, 245–254.


Nealen, A. and Alexa, M. (2003). Hybrid Texture Synthesis. Proceedings of the Eurographics Symposium on Rendering, 97–105.


Müller, W. and Alexa, M. (2004). Visual Component Analysis. Data Visualization 2004, Eurographics/IEEE TVCG Visualization Symposium Proceedings, 129–136.


Alexa, M. and Adamson, A. (2004). On Normals and Projection Operators for Surfaces Defined by Point Sets. Proceedings of Eurographics Symposium on Point-based Graphics. Eurographics, 149–156.



Adamson, A. and Alexa, M. (2004). Approximating Bounded, Non-Orientable Surfaces from Points. Proceedings of Shape Modeling International 2004. IEEE Computer Society, 243–252.


Klug, T. and Alexa, M. (2004). Bounding Volumes for Linearly Interpolated Shapes. Proceedings of Computer Graphics International 2004. IEEE Computer Society, 134–139.


Nealen, A. and Alexa, M. (2004). Fast and High Quality Overlap Repair for Patch-Based Texture Synthesis. Proceedings of Computer Graphics International 2004. IEEE Press, 582–585.


Sorkine, O., Cohen-Or, D., Lipman, Y., Alexa, M., Rössl, C. and Seidel, H.-P. (2004). Laplacian Surface Editing. Proceedings of the Eurographics Symposium on Geometry Processing 2004. Eurographics Association, 179–188.


Bradley, D., Boubekeur, T. and Heidrich, W. (2008). Accurate Multi-View Reconstruction Using Robust Binocular Stereo and Surface Meshing. IEEE Conference on Computer Vision and Pattern Recognition - CVPR 08

Link zur Publikation

Müller, M., Kaiser, R., Nealen, A., Pauly, M., Gross, M. and Alexa, M. (2004). Point Based Animation of Elastic, Plastic and Melting Objects. Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2004, 141–151.


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